Designing Character-based Console Games

Designing Character-based Console Games
Author :
Publisher :
Total Pages : 570
Release :
ISBN-10 : 1584505214
ISBN-13 : 9781584505211
Rating : 4/5 (211 Downloads)

Book Synopsis Designing Character-based Console Games by : Mark Davies

Download or read book Designing Character-based Console Games written by Mark Davies and published by . This book was released on 2007 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today's game market more games are developed for the Xbox?, PlayStation?, and Nintendo? systems than for the PC, so designers and developers need to hone their skills and learn console specific techniques in order to succeed in this very competitive field. Designing Character-Based Console Games delves into the intricacies and technical details of console design, while covering the broader aspects of design that apply to all types of games, including action-adventure, first person shooters, and role-playing games. It offers a starting point for any budding designer, a point of reference for anyone who wants to learn more about how games are made, and a few choice nuggets of information for the expert. By following the process of design from start to finish, the book teaches best-practice design methods to help designers avoid repeating common mistakes. It provides a thorough discussion of gameplay and how to design it effectively, and how to write the narrative and develop the characters. It explores the important aspects of a character-based game design, including game structure, character control, and combat. Specifics on viewpoint & cameras, artificial intelligence, physics, environments, audio, interface design, economies, and game balancing are also covered in detail.


Designing Character-based Console Games Related Books

Designing Character-based Console Games
Language: en
Pages: 570
Authors: Mark Davies
Categories: Computers
Type: BOOK - Published: 2007 - Publisher:

DOWNLOAD EBOOK

In today's game market more games are developed for the Xbox?, PlayStation?, and Nintendo? systems than for the PC, so designers and developers need to hone the
Better Game Characters by Design
Language: en
Pages: 443
Authors: Katherine Isbister
Categories: Art
Type: BOOK - Published: 2022-04-29 - Publisher: CRC Press

DOWNLOAD EBOOK

Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional co
Virtual Character Design for Games and Interactive Media
Language: en
Pages: 256
Authors: Robin James Stuart Sloan
Categories: Computers
Type: BOOK - Published: 2015-05-07 - Publisher: CRC Press

DOWNLOAD EBOOK

While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear
Character-Driven Game Design
Language: en
Pages: 184
Authors: Petri Lankoski
Categories:
Type: BOOK - Published: 2011-05 - Publisher: Taik Books

DOWNLOAD EBOOK

How do game characters contribute to shaping the playing experience? What kinds of design tools are available for character-based games that utilize methods fro
How to Make Capcom Fighting Characters
Language: en
Pages: 0
Authors: Capcom
Categories: Art
Type: BOOK - Published: 2020-10-20 - Publisher: Udon Entertainment

DOWNLOAD EBOOK

Take a deep dive into the design process behind the iconic characters of the Street Fighter franchise. This includes a detailed showcase of the raw concept art