Game Audio Mixing

Game Audio Mixing
Author :
Publisher : CRC Press
Total Pages : 138
Release :
ISBN-10 : 9781000910773
ISBN-13 : 1000910776
Rating : 4/5 (776 Downloads)

Book Synopsis Game Audio Mixing by : Alex Riviere

Download or read book Game Audio Mixing written by Alex Riviere and published by CRC Press. This book was released on 2023-07-19 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and technical processes behind acoustic rendering, interactive mixing, mastering, and much more. This book includes a comprehensive overview of many game audio mixing techniques, processes, and workflows, with advice from audio directors and sound supervisors. Through a series of accessible insights and interviews, the reader is guided through cutting-edge tips and tricks to equip them to improve their own mixing practice. As well as covering how to plan and create a mix that is clear, focused, and highly interactive, this book provides information about typical mixing tools and techniques, such as dealing with bus structure, frequency spectrum, effects, dynamic, volume, 2D and 3D spaces, and automations. Key information about how to deal with a large number of sounds and their prioritization in the mix is also included, from high-level mixing visions to in-depth designs with sound categorizations at the core. Game Audio Mixing is essential reading for all game audio professionals, including those new to the industry, as well as experienced professionals working on AAA and indie titles, in addition to aspiring professionals and hobbyists.


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