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Interactive Stories and Video Game Art
Language: en
Pages: 218
Authors: Chris Solarski
Categories: Computers
Type: BOOK - Published: 2017-01-20 - Publisher: CRC Press

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The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmon
Interactive Storytelling for Video Games
Language: en
Pages: 333
Authors: Josiah Lebowitz
Categories: Computers
Type: BOOK - Published: 2012-09-10 - Publisher: Taylor & Francis

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What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really w
Drawing Basics and Video Game Art
Language: en
Pages: 242
Authors: Chris Solarski
Categories: Art
Type: BOOK - Published: 2012-09-18 - Publisher: Watson-Guptill

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"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of
Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

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Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Storytelling for Interactive Digital Media and Video Games
Language: en
Pages: 280
Authors: Nicholas B. Zeman
Categories: Computers
Type: BOOK - Published: 2017-04-07 - Publisher: CRC Press

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The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales thro