Opengl Shading Language
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Language: en
Pages: 740
Pages: 740
Type: BOOK - Published: 2006 - Publisher: Addison-Wesley Professional
"As the 'Red Book' is known to be the gold standard for OpenGL, the 'Orange Book' is considered to be the gold standard for the OpenGL Shading Language. With Ra
Language: en
Pages: 394
Pages: 394
Type: BOOK - Published: 2013-12-24 - Publisher: Packt Publishing Ltd
OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point – actually creating graphics, instead of just theoretical learning. Eac
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2011 - Publisher:
Language: en
Pages: 464
Pages: 464
Type: BOOK - Published: 2018-09-28 - Publisher: Packt Publishing Ltd
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6 Ke
Language: en
Pages: 839
Pages: 839
Type: BOOK - Published: 2009-07-13 - Publisher: Pearson Education
OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part refer